package com.lorianknights.rpg.utils
{
	
	public class Constants extends Object
	{
		
		public static const CHARACTER_SELECTION_SKIN:String = "ScreenCharacterPanelSelectionSkin";
		public static const TXT_WINS_STR:String = "txtWins";
		public static const TXT_STR_NAME:String = "txtName";
		public static const TXT_LVL_STR:String = "txtLevel";
		public static const TXT_LOSSES_STR:String = "txtLosses";
		public static const TXT_DEX_STR:String = "txtDex";
		public static const TXT_AUR_STR:String = "txtAur";
		public static const TXT_CHA_STR:String = "txtCha";
		public static const TXT_FOR_STR:String = "txtFor";
		public static const TXT_POT_STR:String = "txtPot";
		public static const TXT_CONST_STR:String = "txtConst";
		public static const FORGOT_PASSWORD_DEFAULT_MSG:String = "Enter your email here...";
		public static const FORGOT_PASSWORD_SKIN:String = "ScreenForgotPasswordSkin";
		public static const BTN_SEND_STR:String = "btnSend";
		public static const STR_SENDING_TXT:String = "sending_txt";
		public static const IN:String = "in";
		public static const OUT:String = "out";
		public static const FORGOT_PASSWORD_PHP:String = "da-forgot-password.php";
		public static const ERROR_MSG:String = "Error!";
		public static const ORIGINAL_ERROR_1:String = "An error occurred while processing the form!";
		public static const ORIGINAL_SUCCESS_1:String = "Your password has successfully been sent to ";
		public static const SUCCESS_MSG:String = "Success!";
		public static const ORIGINAL_ERROR_2:String = "The email entered does not exist in our database!";
		public static const EXCLAMATION_PT:String = "!";
		public static const LOGIN:String = "Login";
		public static const SCREEN_LOADING_SKIN:String = "ScreenLoadingSkin";
		public static const BTN_CANCEL_STR:String = "btnCancel";
		public static const STR_TXT_LOAD:String = "strTxt_load";
		public static const LOGIN_DEFAULT_USERNAME:String = "Please enter a Username...";
		public static const LOGIN_DEFAULT_PASSWORD:String = "Please enter a Password...";
		public static const SCREEN_LOGIN_SKIN:String = "ScreenLoginSkin";
		public static const BTN_LOGIN_STR:String = "btnLogin";
		public static const BTN_FP_STR:String = "btnFP";
		public static const BTN_REG_STR:String = "btnReg";
		public static const BTN:String = "btn";
		public static const FORGOTPASSWORD:String = "Forgot Password";
		public static const REGISTRATION:String = "Registration";
		public static const BASE_LOGIN_URL:String = "da-login.php";
		public static const PLAYER:String = "player";
		public static var MANAGERS:Array = ["ItemManager", "AchievementManager", "MapManager"];
		public static const UI_GAME_SKIN:String = "UIGameSkin";
		public static const BTN_BAG_STR:String = "btnBag";
		public static const BTN_QUESTS_STR:String = "btnQ";
		public static const BTN_PLAYA_STR:String = "btnPlaya";
		public static const BTN_FRIENDS_STR:String = "btnFriends";
		public static const BTN_BATTLE_STR:String = "btnbattle";
		public static const BTN_ACHIEVEMENTS_STR:String = "btnAchievements";
		public static const BTN_OPTIONS_STR:String = "btnOptions";
		public static const BTN_GLOBE_STR:String = "btnGlobe";
		public static const BTN_BOOK_STR:String = "btnBook";
		public static const LVL_TXT:String = "lvl_txt";
		public static const UNM_TXT:String = "unm_txt";
		public static const HPBARMC:String = "hpbarMC";
		public static const MPBARMC:String = "mpbarMC";
		public static const HPTOTAL:String = "hpTotal";
		public static const MPTOTAL:String = "mpTotal";
		public static const XPTOTAL:String = "xpTotal";
		public static const ALLIANCE_TXT:String = "alliance_txt";
		public static const PRIMARY_CLIENT:String = "Game";
		public static const LOADER_TXT_SCRN:String = "Loading...";
		public static const ACHIEVEMENT_RECEIVED_STR:String = "Achievement Received!";
		public static const ACHIEVEMENT_DIRECTORY:String = "achievements/";
		public static const PRE_ACHIEVEMENT_TITLE:String = "This is an achievement!!";
		public static const PRE_ACHIEVEMENT_DESC:String = "This is text explaining the contents of the achievement!! yay you!";
		public static const UI_ACHIEVEMENT_SKIN:String = "UIAchievementSkin";
		public static const STR_TITLE_TXT:String = "strTitle_txt";
		public static const STR_DESC_TXT:String = "strDesc_txt";
		public static const STR_END_RES_TXT:String = "endRes_txt";
		public static const STR_UNIQUE_MC:String = "uniqueImgMC";
		public static const DIALOGUE_POPUP_SKIN:String = "DialoguePopupSkin";
		public static const BTN_OK_STR:String = "btnOk";
		public static const STR_TXT_TITLE:String = "txtTitle";
		public static const STR_TXT_DESC:String = "txtDesc";
		
		public function Constants()
		{
			
			super();
			
		}	
	}
}